| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Rio Bravo
Gold State Sanctuary Pact
14
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Posted - 2013.10.27 20:04:00 -
[1] - Quote
Forgive me for not reading every post in this thread. From the source I gathered there is some nice stuff coming. I do scrtatch my head about two things however... POS Syphons just sounds intrusive, and frankly, magical and quite weird to implement. This will be quite a stretch to integrate with any kind of back story or lore. Perhaps CCP could say some wizard was working in his lab and waved his wand over a piece of metal, it came to 'life' and was a 'Syphon of POS's'. "This should change how space people interact" - said the wizard... Of course, natural thieves would say this is a legitimate business tool. Makes perfect sense in the technical department.
Unnerving as well, is the statement made that shooting a personal structure only gives suspect. This while believeable, is it lazy? Could they 'expire' if not docked into in say 2 weeks? Any aggression suffered after a week of inactivity give suspect, but if lived in, before that give status adjustment and CONCORD response? I don't know, maybe that's the way it should be. Like a homeless guys box in an alley or a surfers shanty on a beach somewhere...The only one you have to worry about if you knock them over is an angry smelly bum , or and indignant surfer who yells "Dude!" then strides across the beach to tackle you.
Everything else sounds top drawer guys! I may be wrong about how these things above play out too. Keep up the good work!
No offense to any bums or surfers who play EvE. GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |

Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.27 20:10:00 -
[2] - Quote
Thought I would throw this out there as a side point for Rubicon... Is there still time to do an ad-hock cloaking change? A cycle time with fuel consumption (automaticly consumes) for cloaks? Cloaks that have to be managed would be a lot more fun, than just the on/off button we have now!
That is all, lol. GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |

Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.27 23:39:00 -
[3] - Quote
[/quote]When you automatically get kicked from stations after ten minutes of inactivity us covert ops specialists will think about it.[/quote]
Don't know what you mean? I just think it would be good for fuel markets, maybe PI. Would be exciting wouldn't it? Planning a trip with fuel for range and duration in the theatre. Gads! You would feel alive! A nice little add to Rubicon.
Actual sleeping people don't menace your ships btw. When a pilot can shoot out of a station window... GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |

Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.28 15:52:00 -
[4] - Quote
One does not simply, walk in station.... GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |

Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.30 15:39:00 -
[5] - Quote
Sobaan Tali wrote:Maybe the wrong place for this, but has anyone heard anything at all regarding the deployables besides the siphon? The very vague info on them that I have is all unconfirmed and would like to know if anyone at CCP is planning to...you know...kindly give us some stats to work with.
I haven't heard much beyond there was a syphon. A more knowledgable ally mentioned in-game that the syphon only does moon goo, and moon goo process results. Thats not so bad...now I feel guilty about my wizard post.
:L GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |

Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.11.06 12:15:00 -
[6] - Quote
Skilling for T2 guns is a career. In my opinion, it is one of the things that should take a while to train. T2 battleships are also very skill intensive as a specialization. Their T2 guns should be no less complicated to use don't you think?
T3 are out there on the market for any slob who wants to do some null sec anoms, and doesn't want to train for 4 months. A T3 cruiser is the "people's ship", where as the T2 Battleships and their equipment are for the "Elite" and "Aristocrats".
I Hope I have offended people who don't want to sacrifice the time and SP that I spent, so I could use those beastly T2 large guns, on their proper platforms.
:D |
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